16.Documenting the Design

Read this to prepare for class discussion

  1. Universal principles of design
    The Principle of Confirmation, 54
    The Principle of Iteration, 142
  2. from Sharp, Rogers, & Preece,
    Chapter 6, Interfaces (read it all, except for these sections which you can skip over)
    • Section 6.2.3, Multimedia, 173-176
    • Section 6.2.4, Virtual Reality, 176-181
    • Section 6.2.10, Pen, 194-195
  3. MacLean, A.; Young, R. M.; Bellotti, V. M. E.; & Moran, T. P. (1991).
    Questions, options and criteria: Elements of design space analysis.
    Human-Computer Interaction, 6(3&4), 201-250.
    (Reprinted in Moran, T. P., & Carroll, J. M. (1996).
    Design Rationale: Concepts, Techniques, and Use.
    Mahwah, NJ: Lawrence Erlbaum, 53-105. [QA76.9.S88 D474 1996]
    [Focus your reading on sections 1-2]

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