We'll refer to these during the first class session
Wadlow, M. G. (January 01, 1994).
Design as a Way of Life: Menagerie or Melting Pot?.
ACM SIGCHI Bulletin, 26, 1, 7-8.
- Norman, D. (January 01, 2006). The Way I See It: Words Matter. Talk About People-Not Customers, Not Consumers, Not Users. Interactions New York-, 13, 5, 49. Norman, D.A. (2006).
from Sharp, Rogers, & Preece,
Chapter 1, What is interaction design?
- Section 1.2, Good and poor design, 2-8
- Section 1.3, What is interaction design?, 8-13
- Section 1.4, The user experience, 13-15
- Interaction design is concerned with designing interactive products to support the way people communicate and interact in their everyday and working lives
- It is concerned with how to create quality user experiences
- It requires taking into account a number of interdependent factors, including context of use, type of activities, cultural differences, and user groups
- It is multidisciplinary, involving many inputs from wide-reaching disciplines and fields
Optional readings which may come up in class discussions
- Marcus, A. (September 01, 2003). When is a user not a user?: Who are we? What do we do?. Interactions, 10, 5, 28-34.
- Marcus, A. (September 01, 2002). Dare we define user-interface design?: should discount methods be cleared off HCI's shelves?. Interactions, 9, 5, 19-24.
- Bruce, A., & Elizabeth, B. (March 01, 2002). What's in a word?: The semantics of usability. Interactions, 9, 2, 17-21.