01.Intro Session

We'll refer to these during the first class session


  1. Wadlow, M. G. (January 01, 1994). Design as a Way of Life: Menagerie or Melting Pot?. ACM SIGCHI Bulletin, 26, 1, 7-8.
    PDF version
  2. Norman, D. (January 01, 2006). The Way I See It: Words Matter. Talk About People-Not Customers, Not Consumers, Not Users. Interactions New York-, 13, 5, 49. Norman, D.A. (2006).
  3. from Sharp, Rogers, & Preece,
    Chapter 1, What is interaction design?
    • Section 1.2, Good and poor design, 2-8
    • Section 1.3, What is interaction design?, 8-13
    • Section 1.4, The user experience, 13-15

Interaction Design?

  • Interaction design is concerned with designing interactive products to support the way people communicate and interact in their everyday and working lives
  • It is concerned with how to create quality user experiences
  • It requires taking into account a number of interdependent factors, including context of use, type of activities, cultural differences, and user groups
  • It is multidisciplinary, involving many inputs from wide-reaching disciplines and fields

Optional readings which may come up in class discussions