08.documenting; context; errors in performing the task

Read this to prepare for class discussion

  1. Universal principles of design
    The Principle of Freeze-Flight-Fight-Forfeit, 110
    The Principle of Errors, 82
  2. Hollan, J., Hutchins, E., & Kirsh, D. (2000).
    Distributed cognition: toward a new foundation for human-computer interaction research.
    ACM Transactions on Computer-Human Interaction, 7 (2), 174-196.
    Read Sections 1 and 2 only
  3. Norman, D. A. (1983).
    Design rules based on analyses of human error.
    Communications of the ACM, 26 (4), 254-258.
  4. Norman, D. A. (1999).
    Affordance, conventions, and design.
    interactions, 6 (3): 38-43.
  5. Norman, D.A. (1988). To err is human.
    In The Psychology of Everyday Things.
    New York: Basic Books, 105-140. [TS171.4 .N67 1988]

Optional readings which may come up in class discussions

Useful, but not available online

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