INLS 62 Class Notes
Day 10: Sept. 29
Guest speakers: Oct 6: Todd Barlow
Oct 13: Jason Morningstar
We will postpone ISEE lab
Usability studies are significant investments of time and effort
How much can we learn from user studies? (about an interface; about user behavior)
What happens to the data collected in user studies?
Corporate UT labs locally?
Are most studies very particular or do they relate to other published work?
How much does low level (eye movement) data reflect actual thought/planning?
i. Grammars, transition diagrams (finite state automata), statecharts
ii. UML (see O’Reilley UML in a nutshell)
1. 9 types of diagram (class, object, use case, sequence, collaboration, statechart, activity, component, and deployment) all with nodes (concepts) and links (paths/actions). Tools like MS Visio support creating UML specs; Visual Studio .NET generates code from them (see http://www.objectsbydesign.com/tools/umltools_byCompany.html for dozens of UML tools)
i. ‘complete solutions’ e.g., User interface management systems (UIMS)
ii. programming environments e.g., Java, C#
1. UI programming environments—rapid prototyping e.g., Visual Basic.NET; TCL/TK, Director
iii. Mock up tools
1. Powerpoint, Illustrator, Visio (demo)
i. Slowly developing area
ii. Some specialized checkers (e.g., Bobby http://bobby.watchfire.com/bobby/html/en/index.jsp)