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1. Design
team: analysts, programmers, librarians, and interface
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designers.
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2. Strong
perspective based on short courses
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occasional users, touch screen, discrete
and continuous buttons
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3. Regular
meetings with brainstorming encouraged
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4. Prototype
subtasks assigned
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5. Preliminary
designs critiqued
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6. Revision
and continued critique
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7. User testing
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8. Revision
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9. Continued
extension
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