HCI Seminar 310-89

Day 4 Notes

9/25/00

 

Syllabus and links to class notes available at:

 http://ils.unc.edu/~march/courses/310_f00/syllabus.html

 

  1. One Minute Papers

 

Main Points

Lack of progress in HCI

Augmentation value vs cost (e.g., VR)

UI design should be driven by user tasks, spiral upwards

Form fill with pull-downs for queries (including non-text)

 

Questions

Can one interface suffice for one problem? (modes and quasimodes)

Does designer create categories and then test? (needs assessment here)

What is the next visualization tool beyond flat screens?

How to scope upgrade paths in UI development?

When are more senses going to be included in interfaces?

How to anticipate new expectations as Uis are adopted?

Other than controlled vocabulary, other techniques for minimizing user errors (spell check!)

Can we design in anticipation of technology advances or always have to play catch up?

 

  1. Project ideas

 

3. Discuss Agileviews as current thinking (Powerpoint slides on G drive)

 

4. Interface tours

Interface tours 1. VR walkthrough http://www.stoa.org/metis/

http://www.attalos.com/excavate/1999/pictures.html

see the agora excavations

 

Interface tours 2. HCIL  http://www.cs.umd.edu/hcil/

 

4. readings.  Lin…semantic maps and n-dimensional reduction.; Spotfire discussion illustrated with hcil web site.

 

5. One-minute paper

What was the big point you learned in class today?

What is the main, unanswered question you leave class with today?