HCI Seminar 310-89
Day 4 Notes
9/25/00
Syllabus and links to class notes available at:
http://ils.unc.edu/~march/courses/310_f00/syllabus.html
Main Points
Lack of progress in HCI
Augmentation value vs cost (e.g., VR)
UI design should be driven by user tasks, spiral upwards
Form fill with pull-downs for queries (including non-text)
Questions
Can one interface suffice for one problem? (modes and quasimodes)
Does designer create categories and then test? (needs assessment here)
What is the next visualization tool beyond flat screens?
How to scope upgrade paths in UI development?
When are more senses going to be included in interfaces?
How to anticipate new expectations as Uis are adopted?
Other than controlled vocabulary, other techniques for minimizing user errors (spell check!)
Can we design in anticipation of technology advances or always have to play catch up?
3. Discuss Agileviews as current thinking (Powerpoint slides on G drive)
4. Interface tours
Interface tours 1. VR
walkthrough http://www.stoa.org/metis/
http://www.attalos.com/excavate/1999/pictures.html
see the agora excavations
Interface tours 2. HCIL http://www.cs.umd.edu/hcil/
4. readings. Lin…semantic maps and n-dimensional reduction.; Spotfire discussion illustrated with hcil web site.
5. One-minute paper
What was the big point you learned in class today?
What is the main, unanswered question you leave class with today?