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Infrastructure
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high-speed
networks, mass storage, CPUs
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ubiquitous
access (home, car, office)
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Access
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indexing
and metadata techniques
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Retrieval,
transfer, and display techniques
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Interfaces
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I/O:
GUIs, ZUIs, AR
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multiple
modes, mobile
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Software
engineering
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rapid
prototyping, iterative design
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interoperability
and federated architectures
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