INLS 180-01 Day 13 Notes

Nov. 28, 2001

 

1. One-Minute papers

Main point

Reality vs VW and implications of mixing

More time in MOO (just got used to moving around)

MOO might mitigate against group think

Social/culture rules in virtual world still apply

MOO experience reinforces (confirms???) the media equation  (people liked interacting more than solving the mystery)

Even in the short time in the MOO, became ‘invested’ with character/reputation

MOOs are REAL----they one I was in was more real than the grand canyon since I’ve never been there

The VW experience may influence RW behavior (???)

 

Questions

Should virtual actions have real world implications?

Difference between MOO and chat rooms?

Why VW’s only used for entertainment so far?

How is ‘real life’ defined?  What about thinking/meditating/etc.?

Several political science questions/applications (e.g, could we try out Plato’s republic or Marx’s commune?)

How to apply?  (consider 911 impact on travel?)

How do you build a MOO? Create rooms? Etc.

 

2. Information Policy—a new era post 911?

 

Paper discussions:

 

Gasaway, L. (1998). Copyright, the Internet and other legal issues (JASIST online)   Marchionini
Samuelson, P. (2001). Toward a new politics of intellectual property (ACM DL)  Jennison Lucas
Doctor, R. D. (1992). Social equity and information technologies: Moving toward information democracy.   Xiaoran Lu
Anderson, R., Bikson, T., Law, S., & Mitchell, B. (1995). Universal access to e-mail: Feasibility and societal implications.  Santa Monica, CA: RAND  [Read: Summary xiii-xxiii AND Chapter One: Introduction p. 1-12.]   Shuang-lin Lee

 

Project presentation schedule

150 minutes and 15 or so presentations---10 min each.

All materials due Dec 5!

 

6. One-minute paper concept

What was the big point you learned in class today?

What is the main, unanswered question you leave class with today?